618 lines
24 KiB
JavaScript
618 lines
24 KiB
JavaScript
defineSuite([
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'Scene/Geometry3DTileContent',
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'Core/BoundingSphere',
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'Core/Cartesian3',
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'Core/Color',
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'Core/ColorGeometryInstanceAttribute',
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'Core/combine',
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'Core/destroyObject',
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'Core/Ellipsoid',
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'Core/GeometryInstance',
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'Core/Math',
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'Core/Matrix4',
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'Core/Rectangle',
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'Core/RectangleGeometry',
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'Core/Transforms',
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'Renderer/Pass',
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'Scene/Cesium3DTileBatchTable',
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'Scene/Cesium3DTileset',
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'Scene/Cesium3DTileStyle',
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'Scene/ClassificationType',
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'Scene/PerInstanceColorAppearance',
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'Scene/Primitive',
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'Specs/Cesium3DTilesTester',
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'Specs/createScene'
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], function(
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Geometry3DTileContent,
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BoundingSphere,
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Cartesian3,
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Color,
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ColorGeometryInstanceAttribute,
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combine,
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destroyObject,
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Ellipsoid,
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GeometryInstance,
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CesiumMath,
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Matrix4,
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Rectangle,
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RectangleGeometry,
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Transforms,
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Pass,
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Cesium3DTileBatchTable,
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Cesium3DTileset,
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Cesium3DTileStyle,
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ClassificationType,
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PerInstanceColorAppearance,
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Primitive,
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Cesium3DTilesTester,
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createScene) {
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'use strict';
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var tilesetRectangle = Rectangle.fromDegrees(-0.01, -0.01, 0.01, 0.01);
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var geometryAll = './Data/Cesium3DTiles/Geometry/GeometryTileAll/tileset.json';
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var geometryAllBatchedChildren = './Data/Cesium3DTiles/Geometry/GeometryTileAllBatchedChildren/tileset.json';
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var geometryAllBatchedChildrenWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileAllBatchedChildrenWithBatchTable/tileset.json';
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var geometryAllWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileAllWithBatchTable/tileset.json';
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var geometryAllWithBatchIds = './Data/Cesium3DTiles/Geometry/GeometryTileAllWithBatchIds/tileset.json';
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var geometryBoxes = './Data/Cesium3DTiles/Geometry/GeometryTileBoxes/tileset.json';
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var geometryBoxesBatchedChildren = './Data/Cesium3DTiles/Geometry/GeometryTileBoxesBatchedChildren/tileset.json';
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var geometryBoxesBatchedChildrenWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileBoxesBatchedChildrenWithBatchTable/tileset.json';
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var geometryBoxesWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileBoxesWithBatchTable/tileset.json';
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var geometryBoxesWithBatchIds = './Data/Cesium3DTiles/Geometry/GeometryTileBoxesWithBatchIds/tileset.json';
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var geometryCylinders = './Data/Cesium3DTiles/Geometry/GeometryTileCylinders/tileset.json';
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var geometryCylindersBatchedChildren = './Data/Cesium3DTiles/Geometry/GeometryTileCylindersBatchedChildren/tileset.json';
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var geometryCylindersBatchedChildrenWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileCylindersBatchedChildrenWithBatchTable/tileset.json';
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var geometryCylindersWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileCylindersWithBatchTable/tileset.json';
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var geometryCylindersWithBatchIds = './Data/Cesium3DTiles/Geometry/GeometryTileCylindersWithBatchIds/tileset.json';
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var geometryEllipsoids = './Data/Cesium3DTiles/Geometry/GeometryTileEllipsoids/tileset.json';
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var geometryEllipsoidsBatchedChildren = './Data/Cesium3DTiles/Geometry/GeometryTileEllipsoidsBatchedChildren/tileset.json';
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var geometryEllipsoidsBatchedChildrenWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileEllipsoidsBatchedChildrenWithBatchTable/tileset.json';
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var geometryEllipsoidsWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileEllipsoidsWithBatchTable/tileset.json';
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var geometryEllipsoidsWithBatchIds = './Data/Cesium3DTiles/Geometry/GeometryTileEllipsoidsWithBatchIds/tileset.json';
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var geometrySpheres = './Data/Cesium3DTiles/Geometry/GeometryTileSpheres/tileset.json';
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var geometrySpheresBatchedChildren = './Data/Cesium3DTiles/Geometry/GeometryTileSpheresBatchedChildren/tileset.json';
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var geometrySpheresBatchedChildrenWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileSpheresBatchedChildrenWithBatchTable/tileset.json';
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var geometrySpheresWithBatchTable = './Data/Cesium3DTiles/Geometry/GeometryTileSpheresWithBatchTable/tileset.json';
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var geometrySpheresWithBatchIds = './Data/Cesium3DTiles/Geometry/GeometryTileSpheresWithBatchIds/tileset.json';
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var scene;
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var rectangle;
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var depthPrimitive;
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var tileset;
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var ellipsoid = Ellipsoid.WGS84;
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beforeAll(function() {
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scene = createScene();
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});
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afterAll(function() {
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scene.destroyForSpecs();
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});
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function MockGlobePrimitive(primitive) {
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this._primitive = primitive;
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this.pass = Pass.CESIUM_3D_TILE;
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}
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MockGlobePrimitive.prototype.update = function(frameState) {
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var commandList = frameState.commandList;
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var startLength = commandList.length;
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this._primitive.update(frameState);
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for (var i = startLength; i < commandList.length; ++i) {
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var command = commandList[i];
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command.pass = this.pass;
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}
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};
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MockGlobePrimitive.prototype.isDestroyed = function() {
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return false;
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};
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MockGlobePrimitive.prototype.destroy = function() {
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this._primitive.destroy();
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return destroyObject(this);
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};
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beforeEach(function() {
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rectangle = Rectangle.fromDegrees(-40.0, -40.0, 40.0, 40.0);
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var depthColorAttribute = ColorGeometryInstanceAttribute.fromColor(new Color(1.0, 0.0, 0.0, 1.0));
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var primitive = new Primitive({
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geometryInstances : new GeometryInstance({
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geometry : new RectangleGeometry({
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ellipsoid : ellipsoid,
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rectangle : rectangle
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}),
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id : 'depth rectangle',
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attributes : {
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color : depthColorAttribute
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}
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}),
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appearance : new PerInstanceColorAppearance({
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translucent : false,
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flat : true
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}),
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asynchronous : false
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});
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// wrap rectangle primitive so it gets executed during the globe pass to lay down depth
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depthPrimitive = new MockGlobePrimitive(primitive);
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});
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afterEach(function() {
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scene.primitives.removeAll();
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depthPrimitive = depthPrimitive && !depthPrimitive.isDestroyed() && depthPrimitive.destroy();
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tileset = tileset && !tileset.isDestroyed() && tileset.destroy();
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});
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function loadTileset(tileset) {
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(tilesetRectangle)), new Cartesian3(0.0, 0.0, 0.01));
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return Cesium3DTilesTester.waitForTilesLoaded(scene, tileset);
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}
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function expectPick(scene) {
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expect(scene).toPickAndCall(function(result) {
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expect(result).toBeDefined();
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result.color = Color.clone(Color.YELLOW, result.color);
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expect(scene).toRenderAndCall(function(rgba) {
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expect(rgba[0]).toBeGreaterThan(0);
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expect(rgba[1]).toBeGreaterThan(0);
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expect(rgba[2]).toEqual(0);
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expect(rgba[3]).toEqual(255);
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});
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// Turn show off and on
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result.show = false;
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expect(scene).toRender([255, 0, 0, 255]);
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result.show = true;
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expect(scene).toRenderAndCall(function (rgba) {
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expect(rgba[0]).toBeGreaterThan(0);
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expect(rgba[1]).toBeGreaterThan(0);
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expect(rgba[2]).toEqual(0);
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expect(rgba[3]).toEqual(255);
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});
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});
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}
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function verifyPick(scene) {
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var center = Rectangle.center(tilesetRectangle);
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var ulRect = new Rectangle(tilesetRectangle.west, center.latitude, center.longitude, tilesetRectangle.north);
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var urRect = new Rectangle(center.longitude, center.longitude, tilesetRectangle.east, tilesetRectangle.north);
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var llRect = new Rectangle(tilesetRectangle.west, tilesetRectangle.south, center.longitude, center.latitude);
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var lrRect = new Rectangle(center.longitude, tilesetRectangle.south, tilesetRectangle.east, center.latitude);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(ulRect)), new Cartesian3(0.0, 0.0, 5.0));
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expectPick(scene);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(urRect)), new Cartesian3(0.0, 0.0, 5.0));
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expectPick(scene);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(llRect)), new Cartesian3(0.0, 0.0, 5.0));
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expectPick(scene);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(lrRect)), new Cartesian3(0.0, 0.0, 5.0));
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expectPick(scene);
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}
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function expectRender(scene, color) {
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var center = Rectangle.center(tilesetRectangle);
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var ulRect = new Rectangle(tilesetRectangle.west, center.latitude, center.longitude, tilesetRectangle.north);
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var urRect = new Rectangle(center.longitude, center.longitude, tilesetRectangle.east, tilesetRectangle.north);
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var llRect = new Rectangle(tilesetRectangle.west, tilesetRectangle.south, center.longitude, center.latitude);
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var lrRect = new Rectangle(center.longitude, tilesetRectangle.south, tilesetRectangle.east, center.latitude);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(ulRect)), new Cartesian3(0.0, 0.0, 5.0));
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expect(scene).toRender(color);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(urRect)), new Cartesian3(0.0, 0.0, 5.0));
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expect(scene).toRender(color);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(llRect)), new Cartesian3(0.0, 0.0, 5.0));
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expect(scene).toRender(color);
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scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(lrRect)), new Cartesian3(0.0, 0.0, 5.0));
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expect(scene).toRender(color);
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}
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function verifyRender(tileset, scene) {
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tileset.style = undefined;
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expectRender(scene, [255, 255, 255, 255]);
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tileset.style = new Cesium3DTileStyle({
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show : 'false'
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});
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expectRender(scene, [255, 0, 0, 255]);
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tileset.style = new Cesium3DTileStyle({
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show : 'true'
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});
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expectRender(scene, [255, 255, 255, 255]);
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tileset.style = new Cesium3DTileStyle({
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color : 'rgba(0, 0, 255, 1.0)'
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});
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expectRender(scene, [0, 0, 255, 255]);
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}
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it('renders boxes', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryBoxes
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched boxes', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryBoxesBatchedChildren
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders boxes with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryBoxesWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched boxes with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryBoxesBatchedChildrenWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders boxes with batch ids', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryBoxesWithBatchIds
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders cylinders', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryCylinders
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched cylinders', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryCylindersBatchedChildren
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders cylinders with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryCylindersWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched cylinders with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryCylindersBatchedChildrenWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders cylinders with batch ids', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryCylindersWithBatchIds
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders ellipsoids', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryEllipsoids
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched ellipsoids', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryEllipsoidsBatchedChildren
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders ellipsoids with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryEllipsoidsWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched ellipsoids with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryEllipsoidsBatchedChildrenWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders ellipsoids with batch ids', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryEllipsoidsWithBatchIds
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders spheres', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometrySpheres
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched spheres', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometrySpheresBatchedChildren
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders spheres with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometrySpheresWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders batched spheres with a batch table', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometrySpheresBatchedChildrenWithBatchTable
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders spheres with batch ids', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometrySpheresWithBatchIds
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}));
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return loadTileset(tileset).then(function(tileset) {
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verifyRender(tileset, scene);
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verifyPick(scene);
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});
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});
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it('renders all geometries', function() {
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scene.primitives.add(depthPrimitive);
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tileset = scene.primitives.add(new Cesium3DTileset({
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url : geometryAll
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
verifyRender(tileset, scene);
|
|
verifyPick(scene);
|
|
});
|
|
});
|
|
|
|
it('renders batched all geometries', function() {
|
|
scene.primitives.add(depthPrimitive);
|
|
tileset = scene.primitives.add(new Cesium3DTileset({
|
|
url : geometryAllBatchedChildren
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
verifyRender(tileset, scene);
|
|
verifyPick(scene);
|
|
});
|
|
});
|
|
|
|
it('renders all geometries with a batch table', function() {
|
|
scene.primitives.add(depthPrimitive);
|
|
tileset = scene.primitives.add(new Cesium3DTileset({
|
|
url : geometryAllWithBatchTable
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
verifyRender(tileset, scene);
|
|
verifyPick(scene);
|
|
});
|
|
});
|
|
|
|
it('renders batched all geometries with a batch table', function() {
|
|
scene.primitives.add(depthPrimitive);
|
|
tileset = scene.primitives.add(new Cesium3DTileset({
|
|
url : geometryAllBatchedChildrenWithBatchTable
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
verifyRender(tileset, scene);
|
|
verifyPick(scene);
|
|
});
|
|
});
|
|
|
|
it('renders all geometries with batch ids', function() {
|
|
scene.primitives.add(depthPrimitive);
|
|
tileset = scene.primitives.add(new Cesium3DTileset({
|
|
url : geometryAllWithBatchIds
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
verifyRender(tileset, scene);
|
|
verifyPick(scene);
|
|
});
|
|
});
|
|
|
|
it('renders all geometries with debug color', function() {
|
|
scene.primitives.add(depthPrimitive);
|
|
tileset = scene.primitives.add(new Cesium3DTileset({
|
|
url : geometryAllWithBatchTable,
|
|
debugColorizeTiles : true
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
var center = Rectangle.center(tilesetRectangle);
|
|
var ulRect = new Rectangle(tilesetRectangle.west, center.latitude, center.longitude, tilesetRectangle.north);
|
|
var urRect = new Rectangle(center.longitude, center.longitude, tilesetRectangle.east, tilesetRectangle.north);
|
|
var llRect = new Rectangle(tilesetRectangle.west, tilesetRectangle.south, center.longitude, center.latitude);
|
|
var lrRect = new Rectangle(center.longitude, tilesetRectangle.south, tilesetRectangle.east, center.latitude);
|
|
|
|
scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(ulRect)), new Cartesian3(0.0, 0.0, 5.0));
|
|
expect(scene).toRenderAndCall(function(rgba) {
|
|
expect(rgba).not.toEqual([0, 0, 0, 255]);
|
|
expect(rgba).not.toEqual([255, 255, 255, 255]);
|
|
});
|
|
scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(urRect)), new Cartesian3(0.0, 0.0, 5.0));
|
|
expect(scene).toRenderAndCall(function(rgba) {
|
|
expect(rgba).not.toEqual([0, 0, 0, 255]);
|
|
expect(rgba).not.toEqual([255, 255, 255, 255]);
|
|
});
|
|
scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(llRect)), new Cartesian3(0.0, 0.0, 5.0));
|
|
expect(scene).toRenderAndCall(function(rgba) {
|
|
expect(rgba).not.toEqual([0, 0, 0, 255]);
|
|
expect(rgba).not.toEqual([255, 255, 255, 255]);
|
|
});
|
|
scene.camera.lookAt(ellipsoid.cartographicToCartesian(Rectangle.center(lrRect)), new Cartesian3(0.0, 0.0, 5.0));
|
|
expect(scene).toRenderAndCall(function(rgba) {
|
|
expect(rgba).not.toEqual([0, 0, 0, 255]);
|
|
expect(rgba).not.toEqual([255, 255, 255, 255]);
|
|
});
|
|
});
|
|
});
|
|
|
|
it('can get features and properties', function() {
|
|
tileset = scene.primitives.add(new Cesium3DTileset({
|
|
url : geometryBoxesWithBatchTable
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
var content = tileset.root.content;
|
|
expect(content.featuresLength).toBe(1);
|
|
expect(content.innerContents).toBeUndefined();
|
|
expect(content.hasProperty(0, 'name')).toBe(true);
|
|
expect(content.getFeature(0)).toBeDefined();
|
|
});
|
|
});
|
|
|
|
it('throws when calling getFeature with invalid index', function() {
|
|
tileset = scene.primitives.add(new Cesium3DTileset({
|
|
url : geometryBoxesWithBatchTable
|
|
}));
|
|
return loadTileset(tileset).then(function(tileset) {
|
|
var content = tileset.root.content;
|
|
expect(function(){
|
|
content.getFeature(-1);
|
|
}).toThrowDeveloperError();
|
|
expect(function(){
|
|
content.getFeature(1000);
|
|
}).toThrowDeveloperError();
|
|
expect(function(){
|
|
content.getFeature();
|
|
}).toThrowDeveloperError();
|
|
});
|
|
});
|
|
|
|
it('throws with invalid version', function() {
|
|
var arrayBuffer = Cesium3DTilesTester.generateGeometryTileBuffer({
|
|
version : 2
|
|
});
|
|
Cesium3DTilesTester.loadTileExpectError(scene, arrayBuffer, 'geom');
|
|
});
|
|
|
|
it('throws with empty feature table', function() {
|
|
var arrayBuffer = Cesium3DTilesTester.generateGeometryTileBuffer({
|
|
defineFeatureTable : false
|
|
});
|
|
Cesium3DTilesTester.loadTileExpectError(scene, arrayBuffer, 'geom');
|
|
});
|
|
|
|
it('throws without all batch ids', function() {
|
|
var arrayBuffer = Cesium3DTilesTester.generateGeometryTileBuffer({
|
|
boxesLength : 1,
|
|
cylindersLength : 1,
|
|
ellipsoidsLength : 1,
|
|
spheresLength : 1,
|
|
boxBatchIds : [1],
|
|
cylinderBatchIds : [0],
|
|
ellipsoidBatchIds : [2]
|
|
});
|
|
Cesium3DTilesTester.loadTileExpectError(scene, arrayBuffer, 'geom');
|
|
});
|
|
|
|
it('destroys', function() {
|
|
var tileset = new Cesium3DTileset({
|
|
url : geometryBoxesWithBatchTable
|
|
});
|
|
expect(tileset.isDestroyed()).toEqual(false);
|
|
tileset.destroy();
|
|
expect(tileset.isDestroyed()).toEqual(true);
|
|
});
|
|
|
|
}, 'WebGL');
|