DSDSWeb/static/js/Cesium-1.53/Specs/Renderer/TextureCacheSpec.js

127 lines
3.1 KiB
JavaScript

defineSuite([
'Renderer/TextureCache',
'Renderer/Texture',
'Specs/createContext'
], function(
TextureCache,
Texture,
createContext) {
'use strict';
var context;
beforeAll(function() {
context = createContext();
});
afterAll(function() {
context.destroyForSpecs();
});
it('adds and removes', function() {
var cache = new TextureCache();
var keyword = 'texture';
var texture = new Texture({
context : context,
width : 1.0,
height : 1.0
});
cache.addTexture(keyword, texture);
expect(cache._textures[keyword].count).toEqual(1);
expect(cache.numberOfTextures).toEqual(1);
texture.destroy();
expect(texture.isDestroyed()).toEqual(false);
expect(cache.numberOfTextures).toEqual(1);
cache.destroyReleasedTextures();
expect(texture.isDestroyed()).toEqual(true);
expect(cache.numberOfTextures).toEqual(0);
cache.destroy();
});
it('has a cache hit', function() {
var cache = new TextureCache(context);
var keyword = 'texture';
var texture = new Texture({
context : context,
width : 1.0,
height : 1.0
});
cache.addTexture(keyword, texture);
var texture2 = cache.getTexture(keyword);
expect(texture2).toBeDefined();
expect(texture).toBe(texture2);
expect(cache._textures[keyword].count).toEqual(2);
expect(cache.numberOfTextures).toEqual(1);
texture.destroy();
texture2.destroy();
cache.destroyReleasedTextures();
expect(texture.isDestroyed()).toEqual(true);
expect(cache.numberOfTextures).toEqual(0);
cache.destroy();
});
it('avoids thrashing', function() {
var cache = new TextureCache();
var keyword = 'texture';
var texture = new Texture({
context : context,
width : 1.0,
height : 1.0
});
cache.addTexture(keyword, texture);
texture.destroy();
var texture2 = cache.getTexture(keyword); // still a cache hit
cache.destroyReleasedTextures(); // does not destroy
expect(texture.isDestroyed()).toEqual(false);
expect(texture2.isDestroyed()).toEqual(false);
texture2.destroy();
cache.destroyReleasedTextures(); // destroys
expect(texture.isDestroyed()).toEqual(true);
expect(texture2.isDestroyed()).toEqual(true);
cache.destroy();
});
it('is destroyed', function() {
var cache = new TextureCache();
var keyword = 'texture';
var texture = new Texture({
context : context,
width : 1.0,
height : 1.0
});
cache.addTexture(keyword, texture);
cache.destroy();
expect(texture.isDestroyed()).toEqual(true);
expect(cache.isDestroyed()).toEqual(true);
});
it('is not destroyed', function() {
var cache = new TextureCache();
expect(cache.isDestroyed()).toEqual(false);
});
}, 'WebGL');