DSDSWeb/static/js/Cesium-1.53/Specs/addDefaultMatchers.js

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2024-07-11 18:02:47 +08:00
define([
'./equals',
'Core/Cartesian2',
'Core/defaultValue',
'Core/defined',
'Core/DeveloperError',
'Core/FeatureDetection',
'Core/Math',
'Core/PrimitiveType',
'Core/RuntimeError',
'Renderer/Buffer',
'Renderer/BufferUsage',
'Renderer/ClearCommand',
'Renderer/DrawCommand',
'Renderer/ShaderProgram',
'Renderer/VertexArray'
], function(
equals,
Cartesian2,
defaultValue,
defined,
DeveloperError,
FeatureDetection,
CesiumMath,
PrimitiveType,
RuntimeError,
Buffer,
BufferUsage,
ClearCommand,
DrawCommand,
ShaderProgram,
VertexArray) {
'use strict';
function createMissingFunctionMessageFunction(item, actualPrototype, expectedInterfacePrototype) {
return function() {
return 'Expected function \'' + item + '\' to exist on ' + actualPrototype.constructor.name + ' because it should implement interface ' + expectedInterfacePrototype.constructor.name + '.';
};
}
function makeThrowFunction(debug, Type, name) {
if (debug) {
return function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
// based on the built-in Jasmine toThrow matcher
var result = false;
var exception;
if (typeof actual !== 'function') {
throw new Error('Actual is not a function');
}
try {
actual();
} catch (e) {
exception = e;
}
if (exception) {
result = exception instanceof Type;
}
var message;
if (result) {
message = ['Expected function not to throw ' + name + ' , but it threw', exception.message || exception].join(' ');
} else {
message = 'Expected function to throw ' + name + '.';
}
return {
pass : result,
message : message
};
}
};
};
}
return function() {
return {
compare : function(actual, expected) {
return { pass : true };
},
negativeCompare : function(actual, expected) {
return { pass : true };
}
};
};
}
function createDefaultMatchers(debug) {
return {
toBeGreaterThanOrEqualTo : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return { pass : actual >= expected };
}
};
},
toBeLessThanOrEqualTo : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return { pass : actual <= expected };
}
};
},
toBeBetween : function(util, customEqualityTesters) {
return {
compare : function(actual, lower, upper) {
if (lower > upper) {
var tmp = upper;
upper = lower;
lower = tmp;
}
return { pass : actual >= lower && actual <= upper };
}
};
},
toStartWith : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return { pass : actual.slice(0, expected.length) === expected };
}
};
},
toEndWith : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return { pass : actual.slice(-expected.length) === expected };
}
};
},
toEqual : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return { pass : equals(util, customEqualityTesters, actual, expected) };
}
};
},
toEqualEpsilon : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, epsilon) {
function equalityTester(a, b) {
if (Array.isArray(a) && Array.isArray(b)) {
if (a.length !== b.length) {
return false;
}
for (var i = 0; i < a.length; ++i) {
if (!equalityTester(a[i], b[i])) {
return false;
}
}
return true;
}
var to_run;
if (defined(a)) {
if (typeof a.equalsEpsilon === 'function') {
return a.equalsEpsilon(b, epsilon);
} else if (a instanceof Object) {
// Check if the current object has a static function named 'equalsEpsilon'
to_run = Object.getPrototypeOf(a).constructor.equalsEpsilon;
if (typeof to_run === 'function') {
return to_run(a, b, epsilon);
}
}
}
if (defined(b)) {
if (typeof b.equalsEpsilon === 'function') {
return b.equalsEpsilon(a, epsilon);
} else if (b instanceof Object) {
// Check if the current object has a static function named 'equalsEpsilon'
to_run = Object.getPrototypeOf(b).constructor.equalsEpsilon;
if (typeof to_run === 'function') {
return to_run(b, a, epsilon);
}
}
}
if (typeof a === 'number' || typeof b === 'number') {
return Math.abs(a - b) <= epsilon;
}
return undefined;
}
var result = equals(util, [equalityTester], actual, expected);
return { pass : result };
}
};
},
toConformToInterface : function(util, customEqualityTesters) {
return {
compare : function(actual, expectedInterface) {
// All function properties on the prototype should also exist on the actual's prototype.
var actualPrototype = actual.prototype;
var expectedInterfacePrototype = expectedInterface.prototype;
for ( var item in expectedInterfacePrototype) {
if (expectedInterfacePrototype.hasOwnProperty(item) && typeof expectedInterfacePrototype[item] === 'function' && !actualPrototype.hasOwnProperty(item)) {
return { pass : false, message : createMissingFunctionMessageFunction(item, actualPrototype, expectedInterfacePrototype) };
}
}
return { pass : true };
}
};
},
toBeInstanceOf : function(util, customEqualityTesters) {
return {
compare : function(actual, expectedConstructor) {
return { pass : actual instanceof expectedConstructor };
}
};
},
toRender : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return renderEquals(util, customEqualityTesters, actual, expected, true);
}
};
},
notToRender : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return renderEquals(util, customEqualityTesters, actual, expected, false);
}
};
},
toRenderAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
var actualRgba = renderAndReadPixels(actual);
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(actualRgba);
}
return {
pass : true
};
}
};
},
toRenderPixelCountAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
var actualRgba = renderAndReadPixels(actual);
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(countRenderedPixels(actualRgba));
}
return {
pass : true
};
}
};
},
toPickPrimitive : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, x, y, width, height) {
return pickPrimitiveEquals(actual, expected, x, y, width, height);
}
};
},
notToPick : function(util, customEqualityTesters) {
return {
compare : function(actual, x, y, width, height) {
return pickPrimitiveEquals(actual, undefined, x, y, width, height);
}
};
},
toDrillPickPrimitive : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, x, y, width, height) {
return drillPickPrimitiveEquals(actual, 1, x, y, width, height);
}
};
},
notToDrillPick : function(util, customEqualityTesters) {
return {
compare : function(actual, x, y, width, height) {
return drillPickPrimitiveEquals(actual, 0, x, y, width, height);
}
};
},
toPickAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
var scene = actual;
var result = scene.pick(new Cartesian2(0, 0));
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(result);
}
return {
pass : true
};
}
};
},
toDrillPickAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, limit) {
var scene = actual;
var pickedObjects = scene.drillPick(new Cartesian2(0, 0), limit);
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(pickedObjects);
}
return {
pass : true
};
}
};
},
toPickFromRayAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, ray, objectsToExclude) {
var scene = actual;
var result = scene.pickFromRay(ray, objectsToExclude);
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(result);
}
return {
pass : true
};
}
};
},
toDrillPickFromRayAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, ray, limit, objectsToExclude) {
var scene = actual;
var results = scene.drillPickFromRay(ray, limit, objectsToExclude);
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(results);
}
return {
pass : true
};
}
};
},
toSampleHeightAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, position, objectsToExclude) {
var scene = actual;
var results = scene.sampleHeight(position, objectsToExclude);
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(results);
}
return {
pass : true
};
}
};
},
toClampToHeightAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, cartesian, objectsToExclude) {
var scene = actual;
var results = scene.clampToHeight(cartesian, objectsToExclude);
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(results);
}
return {
pass : true
};
}
};
},
toPickPositionAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected, x, y) {
var scene = actual;
var canvas = scene.canvas;
x = defaultValue(x, canvas.clientWidth / 2);
y = defaultValue(y, canvas.clientHeight / 2);
var result = scene.pickPosition(new Cartesian2(x, y));
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(result);
}
return {
pass : true
};
}
};
},
toReadPixels : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
var context;
var framebuffer;
var epsilon = 0;
var options = actual;
if (defined(options.context)) {
// options were passed to to a framebuffer
context = options.context;
framebuffer = options.framebuffer;
epsilon = defaultValue(options.epsilon, epsilon);
} else {
context = options;
}
var rgba = context.readPixels({
framebuffer : framebuffer
});
var pass = true;
var message;
var webglStub = !!window.webglStub;
if (!webglStub) {
if (!CesiumMath.equalsEpsilon(rgba[0], expected[0], 0, epsilon) ||
!CesiumMath.equalsEpsilon(rgba[1], expected[1], 0, epsilon) ||
!CesiumMath.equalsEpsilon(rgba[2], expected[2], 0, epsilon) ||
!CesiumMath.equalsEpsilon(rgba[3], expected[3], 0, epsilon)) {
pass = false;
if (epsilon === 0) {
message = 'Expected context to render ' + expected + ', but rendered: ' + rgba;
} else {
message = 'Expected context to render ' + expected + ' with epsilon = ' + epsilon + ', but rendered: ' + rgba;
}
}
}
return {
pass : pass,
message : message
};
}
};
},
notToReadPixels : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
var context = actual;
var rgba = context.readPixels();
var pass = true;
var message;
var webglStub = !!window.webglStub;
if (!webglStub) {
if ((rgba[0] === expected[0]) &&
(rgba[1] === expected[1]) &&
(rgba[2] === expected[2]) &&
(rgba[3] === expected[3])) {
pass = false;
message = 'Expected context not to render ' + expected + ', but rendered: ' + rgba;
}
}
return {
pass : pass,
message : message
};
}
};
},
contextToRenderAndCall : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
var actualRgba = contextRenderAndReadPixels(actual).color;
var webglStub = !!window.webglStub;
if (!webglStub) {
// The callback may have expectations that fail, which still makes the
// spec fail, as we desired, even though this matcher sets pass to true.
var callback = expected;
callback(actualRgba);
}
return {
pass : true
};
}
};
},
contextToRender : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return expectContextToRender(actual, expected, true);
}
};
},
notContextToRender : function(util, customEqualityTesters) {
return {
compare : function(actual, expected) {
return expectContextToRender(actual, expected, false);
}
};
},
toThrowDeveloperError : makeThrowFunction(debug, DeveloperError, 'DeveloperError'),
toThrowRuntimeError : makeThrowFunction(true, RuntimeError, 'RuntimeError'),
toThrowSyntaxError : makeThrowFunction(true, SyntaxError, 'SyntaxError')
};
}
function countRenderedPixels(rgba) {
var pixelCount = rgba.length / 4;
var count = 0;
for (var i = 0; i < pixelCount; i++) {
var index = i * 4;
if (rgba[index] !== 0 ||
rgba[index + 1] !== 0 ||
rgba[index + 2] !== 0 ||
rgba[index + 3] !== 255) {
count++;
}
}
return count;
}
function renderAndReadPixels(options) {
var scene;
if (defined(options.scene)) {
// options were passed to render the scene at a given time or prime shadow map
scene = options.scene;
var time = options.time;
scene.initializeFrame();
if (defined(options.primeShadowMap)) {
scene.render(time); // Computes shadow near/far for next frame
}
scene.render(time);
} else {
scene = options;
scene.initializeFrame();
scene.render();
}
return scene.context.readPixels();
}
function isTypedArray(o) {
return FeatureDetection.typedArrayTypes.some(function(type) {
return o instanceof type;
});
}
function typedArrayToArray(array) {
if (isTypedArray(array)) {
return Array.prototype.slice.call(array, 0);
}
return array;
}
function renderEquals(util, customEqualityTesters, actual, expected, expectEqual) {
var actualRgba = renderAndReadPixels(actual);
// When the WebGL stub is used, all WebGL function calls are noops so
// the expectation is not verified. This allows running all the WebGL
// tests, to exercise as much Cesium code as possible, even if the system
// doesn't have a WebGL implementation or a reliable one.
if (!!window.webglStub) {
return {
pass : true
};
}
var eq = equals(util, customEqualityTesters, actualRgba, expected);
var pass = expectEqual ? eq : !eq;
var message;
if (!pass) {
message = 'Expected ' + (expectEqual ? '' : 'not ') + 'to render [' + typedArrayToArray(expected) + '], but actually rendered [' + typedArrayToArray(actualRgba) + '].';
}
return {
pass : pass,
message : message
};
}
function pickPrimitiveEquals(actual, expected, x, y, width, height) {
var scene = actual;
var windowPosition = new Cartesian2(x, y);
var result = scene.pick(windowPosition, width, height);
if (!!window.webglStub) {
return {
pass : true
};
}
var pass = true;
var message;
if (defined(expected)) {
pass = (result.primitive === expected);
} else {
pass = !defined(result);
}
if (!pass) {
message = 'Expected to pick ' + expected + ', but picked: ' + result;
}
return {
pass : pass,
message : message
};
}
function drillPickPrimitiveEquals(actual, expected, x, y, width, height) {
var scene = actual;
var windowPosition = new Cartesian2(x, y);
var result = scene.drillPick(windowPosition, undefined, width, height);
if (!!window.webglStub) {
return {
pass : true
};
}
var pass = true;
var message;
if (defined(expected)) {
pass = (result.length === expected);
} else {
pass = !defined(result);
}
if (!pass) {
message = 'Expected to pick ' + expected + ', but picked: ' + result;
}
return {
pass : pass,
message : message
};
}
function contextRenderAndReadPixels(options) {
var context = options.context;
var vs = options.vertexShader;
var fs = options.fragmentShader;
var sp = options.shaderProgram;
var uniformMap = options.uniformMap;
var modelMatrix = options.modelMatrix;
var depth = defaultValue(options.depth, 0.0);
var clear = defaultValue(options.clear, true);
var clearColor;
if (!defined(context)) {
throw new DeveloperError('options.context is required.');
}
if (!defined(fs) && !defined(sp)) {
throw new DeveloperError('options.fragmentShader or options.shaderProgram is required.');
}
if (defined(fs) && defined(sp)) {
throw new DeveloperError('Both options.fragmentShader and options.shaderProgram can not be used at the same time.');
}
if (defined(vs) && defined(sp)) {
throw new DeveloperError('Both options.vertexShader and options.shaderProgram can not be used at the same time.');
}
if (!defined(sp)) {
if (!defined(vs)) {
vs = 'attribute vec4 position; void main() { gl_PointSize = 1.0; gl_Position = position; }';
}
sp = ShaderProgram.fromCache({
context : context,
vertexShaderSource : vs,
fragmentShaderSource : fs,
attributeLocations: {
position: 0
}
});
}
var va = new VertexArray({
context : context,
attributes : [{
index : 0,
vertexBuffer : Buffer.createVertexBuffer({
context : context,
typedArray : new Float32Array([0.0, 0.0, depth, 1.0]),
usage : BufferUsage.STATIC_DRAW
}),
componentsPerAttribute : 4
}]
});
if (clear) {
ClearCommand.ALL.execute(context);
clearColor = context.readPixels();
}
var command = new DrawCommand({
primitiveType : PrimitiveType.POINTS,
shaderProgram : sp,
vertexArray : va,
uniformMap : uniformMap,
modelMatrix : modelMatrix
});
command.execute(context);
var rgba = context.readPixels();
sp = sp.destroy();
va = va.destroy();
return {
color : rgba,
clearColor : clearColor
};
}
function expectContextToRender(actual, expected, expectEqual) {
var options = actual;
var context = options.context;
var clear = defaultValue(options.clear, true);
var epsilon = defaultValue(options.epsilon, 0);
if (!defined(expected)) {
expected = [255, 255, 255, 255];
}
var webglStub = !!window.webglStub;
var output = contextRenderAndReadPixels(options);
if (clear) {
var clearedRgba = output.clearColor;
if (!webglStub) {
var expectedAlpha = context.options.webgl.alpha ? 0 : 255;
if ((clearedRgba[0] !== 0) ||
(clearedRgba[1] !== 0) ||
(clearedRgba[2] !== 0) ||
(clearedRgba[3] !== expectedAlpha)) {
return {
pass : false,
message : 'After clearing the framebuffer, expected context to render [0, 0, 0, ' + expectedAlpha + '], but rendered: ' + clearedRgba
};
}
}
}
var rgba = output.color;
if (!webglStub) {
if (expectEqual) {
if (!CesiumMath.equalsEpsilon(rgba[0], expected[0], 0, epsilon) ||
!CesiumMath.equalsEpsilon(rgba[1], expected[1], 0, epsilon) ||
!CesiumMath.equalsEpsilon(rgba[2], expected[2], 0, epsilon) ||
!CesiumMath.equalsEpsilon(rgba[3], expected[3], 0, epsilon)) {
return {
pass : false,
message : 'Expected context to render ' + expected + ', but rendered: ' + rgba
};
}
} else if (CesiumMath.equalsEpsilon(rgba[0], expected[0], 0, epsilon) &&
CesiumMath.equalsEpsilon(rgba[1], expected[1], 0, epsilon) &&
CesiumMath.equalsEpsilon(rgba[2], expected[2], 0, epsilon) &&
CesiumMath.equalsEpsilon(rgba[3], expected[3], 0, epsilon)) {
return {
pass : false,
message : 'Expected context not to render ' + expected + ', but rendered: ' + rgba
};
}
}
return {
pass : true
};
}
return function(debug) {
return function() {
this.addMatchers(createDefaultMatchers(debug));
};
};
});