//This file is automatically rebuilt by the Cesium build process. define(function() { 'use strict'; return "attribute vec4 position;\n\ attribute vec3 cubeMapCoordinates;\n\ \n\ varying vec3 v_cubeMapCoordinates;\n\ \n\ void main()\n\ {\n\ gl_Position = position;\n\ v_cubeMapCoordinates = cubeMapCoordinates;\n\ }\n\ "; });