600 lines
22 KiB
JavaScript
600 lines
22 KiB
JavaScript
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defineSuite([
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'Scene/CameraFlightPath',
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'Core/Cartesian3',
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'Core/Cartographic',
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'Core/Math',
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'Core/OrthographicOffCenterFrustum',
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'Scene/SceneMode',
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'Specs/createScene'
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], function(
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CameraFlightPath,
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Cartesian3,
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Cartographic,
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CesiumMath,
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OrthographicOffCenterFrustum,
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SceneMode,
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createScene) {
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'use strict';
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var scene;
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beforeEach(function() {
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scene = createScene();
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});
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afterEach(function() {
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scene.destroyForSpecs();
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});
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function createOrthographicFrustum() {
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var current = scene.camera.frustum;
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var f = new OrthographicOffCenterFrustum();
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f.near = current.near;
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f.far = current.far;
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var tanTheta = Math.tan(0.5 * current.fovy);
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f.top = f.near * tanTheta;
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f.bottom = -f.top;
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f.right = current.aspectRatio * f.top;
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f.left = -f.right;
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return f;
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}
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it('create animation throws without a scene', function() {
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expect(function() {
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CameraFlightPath.createTween(undefined, {
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destination : new Cartesian3(1e9, 1e9, 1e9)
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});
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}).toThrowDeveloperError();
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});
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it('create animation throws without a destination', function() {
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expect(function() {
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CameraFlightPath.createTween(scene, {});
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}).toThrowDeveloperError();
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});
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it('creates an animation', function() {
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var destination = new Cartesian3(1e9, 1e9, 1e9);
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var duration = 5.0;
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var complete = function() {
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};
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var cancel = function() {
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};
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var flight = CameraFlightPath.createTween(scene, {
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destination : destination,
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duration : duration,
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complete : complete,
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cancel: cancel
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});
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expect(flight.duration).toEqual(duration);
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expect(typeof flight.complete).toEqual('function');
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expect(typeof flight.cancel).toEqual('function');
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expect(typeof flight.update).toEqual('function');
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expect(flight.startObject).toBeDefined();
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expect(flight.stopObject).toBeDefined();
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expect(flight.easingFunction).toBeDefined();
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});
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it('creates an animation in 3d', function() {
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var camera = scene.camera;
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var startPosition = Cartesian3.clone(camera.position);
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var startHeading = camera.heading;
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var startPitch = camera.pitch;
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var startRoll = camera.roll;
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var endPosition = Cartesian3.negate(startPosition, new Cartesian3());
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var endHeading = CesiumMath.toRadians(20.0);
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var endPitch = CesiumMath.toRadians(-45.0);
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var endRoll = CesiumMath.TWO_PI;
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var duration = 5.0;
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var flight = CameraFlightPath.createTween(scene, {
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destination : endPosition,
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heading : endHeading,
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pitch : endPitch,
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roll : endRoll,
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duration : duration
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});
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flight.update({ time : 0.0 });
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expect(camera.position).toEqualEpsilon(startPosition, CesiumMath.EPSILON12);
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expect(camera.heading).toEqualEpsilon(startHeading, CesiumMath.EPSILON12);
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expect(camera.pitch).toEqualEpsilon(startPitch, CesiumMath.EPSILON12);
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expect(camera.roll).toEqualEpsilon(startRoll, CesiumMath.EPSILON12);
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flight.update({ time : duration });
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expect(camera.position).toEqualEpsilon(endPosition, CesiumMath.EPSILON12);
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expect(camera.heading).toEqualEpsilon(endHeading, CesiumMath.EPSILON12);
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expect(camera.pitch).toEqualEpsilon(endPitch, CesiumMath.EPSILON12);
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expect(camera.roll).toEqualEpsilon(endRoll, CesiumMath.EPSILON12);
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});
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it('creates an animation in Columbus view', function() {
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scene._mode = SceneMode.COLUMBUS_VIEW;
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var camera = scene.camera;
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camera.position = new Cartesian3(0.0, 0.0, 1000.0);
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camera.direction = Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3());
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camera.up = Cartesian3.clone(Cartesian3.UNIT_Y);
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camera.right = Cartesian3.cross(camera.direction, camera.up, new Cartesian3());
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var startPosition = Cartesian3.clone(camera.position);
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var projection = scene.mapProjection;
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var destination = Cartesian3.add(startPosition, new Cartesian3(-6e5 * Math.PI, 6e5 * CesiumMath.PI_OVER_FOUR, 100.0), new Cartesian3());
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var endPosition = projection.ellipsoid.cartographicToCartesian(projection.unproject(destination));
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var duration = 5.0;
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var flight = CameraFlightPath.createTween(scene, {
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destination : endPosition,
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duration : duration
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});
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flight.update({ time : 0.0 });
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expect(camera.position).toEqualEpsilon(startPosition, CesiumMath.EPSILON12);
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flight.update({ time : duration });
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expect(camera.position).toEqualEpsilon(destination, CesiumMath.EPSILON4);
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});
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it('creates an animation in 2D', function() {
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scene._mode = SceneMode.SCENE2D;
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var camera = scene.camera;
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camera.position = new Cartesian3(0.0, 0.0, 1000.0);
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camera.direction = Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3());
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camera.up = Cartesian3.clone(Cartesian3.UNIT_Y);
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camera.right = Cartesian3.cross(camera.direction, camera.up, new Cartesian3());
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camera.frustum = createOrthographicFrustum();
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var startHeight = camera.frustum.right - camera.frustum.left;
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var startPosition = Cartesian3.clone(camera.position);
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var projection = scene.mapProjection;
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var destination = Cartesian3.add(startPosition, new Cartesian3(-6e6 * Math.PI, 6e6 * CesiumMath.PI_OVER_FOUR, 100.0), new Cartesian3());
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var endPosition = projection.ellipsoid.cartographicToCartesian(projection.unproject(destination));
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var duration = 5.0;
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var flight = CameraFlightPath.createTween(scene, {
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destination : endPosition,
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duration : duration
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});
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flight.update({ time : 0.0 });
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expect(camera.position).toEqualEpsilon(startPosition, CesiumMath.EPSILON12);
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expect(camera.frustum.right - camera.frustum.left).toEqualEpsilon(startHeight, CesiumMath.EPSILON7);
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flight.update({ time : duration });
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expect(camera.position.x).toEqualEpsilon(destination.x, CesiumMath.EPSILON7);
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expect(camera.position.y).toEqualEpsilon(destination.y, CesiumMath.EPSILON7);
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expect(camera.position.z).toEqualEpsilon(startPosition.z, CesiumMath.EPSILON7);
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expect(camera.frustum.right - camera.frustum.left).toEqualEpsilon(destination.z, CesiumMath.EPSILON7);
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});
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it('creates a path where the start and end points only differ in height', function() {
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var camera = scene.camera;
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var start = Cartesian3.clone(camera.position);
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var mag = Cartesian3.magnitude(start);
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var end = Cartesian3.multiplyByScalar(Cartesian3.normalize(start, new Cartesian3()), mag - 1000000.0, new Cartesian3());
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var duration = 3.0;
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var flight = CameraFlightPath.createTween(scene, {
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destination : end,
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duration : duration
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});
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flight.update({ time : 0.0 });
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expect(camera.position).toEqualEpsilon(start, CesiumMath.EPSILON12);
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flight.update({ time : duration });
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expect(camera.position).toEqualEpsilon(end, CesiumMath.EPSILON12);
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});
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it('does not create a path to the same point', function() {
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var camera = scene.camera;
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camera.position = new Cartesian3(7000000.0, 0.0, 0.0);
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var startPosition = Cartesian3.clone(camera.position);
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var startHeading= camera.heading;
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var startPitch = camera.pitch;
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var startRoll = camera.roll;
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var duration = 3.0;
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var flight = CameraFlightPath.createTween(scene, {
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destination : startPosition,
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heading : startHeading,
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pitch : startPitch,
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roll: startRoll,
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duration : duration
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});
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expect(flight.duration).toEqual(0);
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expect(camera.position).toEqual(startPosition);
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expect(camera.heading).toEqual(startHeading);
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expect(camera.pitch).toEqual(startPitch);
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expect(camera.roll).toEqual(startRoll);
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});
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it('creates an animation with 0 duration', function() {
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var destination = new Cartesian3(1e9, 1e9, 1e9);
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var duration = 0.0;
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var complete = function() {
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return true;
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};
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var flight = CameraFlightPath.createTween(scene, {
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destination : destination,
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duration : duration,
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complete : complete
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});
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expect(flight.duration).toEqual(duration);
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expect(flight.complete).not.toEqual(complete);
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expect(flight.update).toBeUndefined();
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expect(scene.camera.position).not.toEqual(destination);
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flight.complete();
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expect(scene.camera.position).toEqualEpsilon(destination, CesiumMath.EPSILON14);
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});
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it('duration is 0 when destination is the same as camera position in 2D', function() {
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scene._mode = SceneMode.SCENE2D;
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var camera = scene.camera;
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camera.position = new Cartesian3(0.0, 0.0, 1000.0);
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camera.direction = Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3());
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camera.up = Cartesian3.clone(Cartesian3.UNIT_Y);
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camera.right = Cartesian3.cross(camera.direction, camera.up, new Cartesian3());
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camera.frustum = createOrthographicFrustum();
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camera.update(scene.mode);
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var frustum = camera.frustum;
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var destination = Cartesian3.clone(camera.position);
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destination.z = Math.max(frustum.right - frustum.left, frustum.top - frustum.bottom);
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var projection = scene.mapProjection;
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var endPosition = projection.ellipsoid.cartographicToCartesian(projection.unproject(destination));
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var flight = CameraFlightPath.createTween(scene, {
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destination : endPosition
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});
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expect(flight.duration).toEqual(0.0);
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});
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it('duration is 0 when destination is the same as camera position in 3D', function() {
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scene._mode = SceneMode.SCENE3D;
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var camera = scene.camera;
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camera.position = new Cartesian3(0.0, 0.0, 1000.0);
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camera.setView({
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orientation: {
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heading: 0,
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pitch: -CesiumMath.PI_OVER_TWO,
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roll: 0
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}
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});
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camera.frustum = createOrthographicFrustum();
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var flight = CameraFlightPath.createTween(scene, {
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destination : camera.position
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});
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expect(flight.duration).toEqual(0.0);
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});
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it('duration is 0 when destination is the same as camera position in CV', function() {
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scene._mode = SceneMode.COLUMBUS_VIEW;
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var camera = scene.camera;
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camera.position = new Cartesian3(0.0, 0.0, 1000.0);
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camera.setView({
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orientation: {
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heading: 0,
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pitch: -CesiumMath.PI_OVER_TWO,
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roll: 0
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}
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});
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var projection = scene.mapProjection;
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var endPosition = projection.ellipsoid.cartographicToCartesian(projection.unproject(camera.position));
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var flight = CameraFlightPath.createTween(scene, {
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destination : endPosition
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});
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expect(flight.duration).toEqual(0.0);
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});
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it('creates an animation in 2D 0 duration', function() {
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scene._mode = SceneMode.SCENE2D;
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var camera = scene.camera;
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camera.position = new Cartesian3(0.0, 0.0, 1000.0);
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camera.direction = Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3());
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camera.up = Cartesian3.clone(Cartesian3.UNIT_Y);
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camera.right = Cartesian3.cross(camera.direction, camera.up, new Cartesian3());
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camera.frustum = createOrthographicFrustum();
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camera.update(scene.mode);
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var startPosition = Cartesian3.clone(camera.position);
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var projection = scene.mapProjection;
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var destination = Cartesian3.add(startPosition, new Cartesian3(-6e5 * Math.PI, 6e5 * CesiumMath.PI_OVER_FOUR, 100.0), new Cartesian3());
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var endPosition = projection.ellipsoid.cartographicToCartesian(projection.unproject(destination));
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var flight = CameraFlightPath.createTween(scene, {
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destination : endPosition,
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duration : 0.0
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});
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expect(typeof flight.complete).toEqual('function');
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flight.complete();
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expect(camera.position.x).toEqualEpsilon(destination.x, CesiumMath.EPSILON7);
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expect(camera.position.y).toEqualEpsilon(destination.y, CesiumMath.EPSILON7);
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expect(camera.frustum.right - camera.frustum.left).toEqualEpsilon(destination.z, CesiumMath.EPSILON7);
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});
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it('creates an animation in Columbus view 0 duration', function() {
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scene._mode = SceneMode.COLUMBUS_VIEW;
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var camera = scene.camera;
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camera.position = new Cartesian3(0.0, 0.0, 1000.0);
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camera.direction = Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3());
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camera.up = Cartesian3.clone(Cartesian3.UNIT_Y);
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camera.right = Cartesian3.cross(camera.direction, camera.up, new Cartesian3());
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var startPosition = Cartesian3.clone(camera.position);
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var projection = scene.mapProjection;
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var destination = Cartesian3.add(startPosition, new Cartesian3(-6e6 * Math.PI, 6e6 * CesiumMath.PI_OVER_FOUR, 100.0), new Cartesian3());
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|
|
var endPosition = projection.ellipsoid.cartographicToCartesian(projection.unproject(destination));
|
||
|
|
|
||
|
|
var flight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : 0.0
|
||
|
|
});
|
||
|
|
|
||
|
|
expect(typeof flight.complete).toEqual('function');
|
||
|
|
flight.complete();
|
||
|
|
expect(camera.position).toEqualEpsilon(destination, CesiumMath.EPSILON8);
|
||
|
|
});
|
||
|
|
|
||
|
|
it('creates an animation in 3d 0 duration', function() {
|
||
|
|
var camera = scene.camera;
|
||
|
|
|
||
|
|
var startPosition = Cartesian3.clone(camera.position);
|
||
|
|
var endPosition = Cartesian3.negate(startPosition, new Cartesian3());
|
||
|
|
|
||
|
|
var flight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : 0.0
|
||
|
|
});
|
||
|
|
|
||
|
|
expect(typeof flight.complete).toEqual('function');
|
||
|
|
flight.complete();
|
||
|
|
expect(camera.position).toEqualEpsilon(endPosition, CesiumMath.EPSILON12);
|
||
|
|
});
|
||
|
|
|
||
|
|
it('creates animation to hit flyOverLongitude', function() {
|
||
|
|
var camera = scene.camera;
|
||
|
|
var projection = scene.mapProjection;
|
||
|
|
var position = new Cartographic();
|
||
|
|
|
||
|
|
camera.position = Cartesian3.fromDegrees(10.0, 45.0, 1000.0);
|
||
|
|
|
||
|
|
var endPosition = Cartesian3.fromDegrees(20.0, 45.0, 1000.0);
|
||
|
|
|
||
|
|
var overLonFlight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : 1.0,
|
||
|
|
flyOverLongitude: CesiumMath.toRadians(0.0)
|
||
|
|
});
|
||
|
|
|
||
|
|
var directFlight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : 1.0
|
||
|
|
});
|
||
|
|
|
||
|
|
expect(typeof overLonFlight.update).toEqual('function');
|
||
|
|
expect(typeof directFlight.update).toEqual('function');
|
||
|
|
|
||
|
|
overLonFlight.update({ time : 0.3 });
|
||
|
|
projection.ellipsoid.cartesianToCartographic(camera.position, position);
|
||
|
|
var lon = CesiumMath.toDegrees(position.longitude);
|
||
|
|
|
||
|
|
expect(lon).toBeLessThan(10.0);
|
||
|
|
|
||
|
|
directFlight.update({ time : 0.3 });
|
||
|
|
projection.ellipsoid.cartesianToCartographic(camera.position, position);
|
||
|
|
lon = CesiumMath.toDegrees(position.longitude);
|
||
|
|
|
||
|
|
expect(lon).toBeGreaterThan(10.0);
|
||
|
|
expect(lon).toBeLessThan(20.0);
|
||
|
|
|
||
|
|
});
|
||
|
|
|
||
|
|
it('uses flyOverLongitudeWeight', function() {
|
||
|
|
var camera = scene.camera;
|
||
|
|
var projection = scene.mapProjection;
|
||
|
|
var position = new Cartographic();
|
||
|
|
|
||
|
|
camera.position = Cartesian3.fromDegrees(10.0, 45.0, 1000.0);
|
||
|
|
|
||
|
|
var endPosition = Cartesian3.fromDegrees(50.0, 45.0, 1000.0);
|
||
|
|
|
||
|
|
var overLonFlightSmallWeight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : 1.0,
|
||
|
|
flyOverLongitude: CesiumMath.toRadians(0.0),
|
||
|
|
flyOverLongitudeWeight: 2
|
||
|
|
});
|
||
|
|
|
||
|
|
var overLonFlightBigWeight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : 1.0,
|
||
|
|
flyOverLongitude: CesiumMath.toRadians(0.0),
|
||
|
|
flyOverLongitudeWeight: 20
|
||
|
|
});
|
||
|
|
|
||
|
|
overLonFlightBigWeight.update({ time : 0.3 });
|
||
|
|
projection.ellipsoid.cartesianToCartographic(camera.position, position);
|
||
|
|
var lon = CesiumMath.toDegrees(position.longitude);
|
||
|
|
|
||
|
|
expect(lon).toBeLessThan(10.0);
|
||
|
|
|
||
|
|
overLonFlightSmallWeight.update({ time : 0.3 });
|
||
|
|
projection.ellipsoid.cartesianToCartographic(camera.position, position);
|
||
|
|
lon = CesiumMath.toDegrees(position.longitude);
|
||
|
|
|
||
|
|
expect(lon).toBeGreaterThan(10.0);
|
||
|
|
expect(lon).toBeLessThan(50.0);
|
||
|
|
|
||
|
|
});
|
||
|
|
|
||
|
|
it('adjust pitch if camera flyes higher than pitchAdjustHeight', function(){
|
||
|
|
var camera = scene.camera;
|
||
|
|
var duration = 5.0;
|
||
|
|
|
||
|
|
camera.setView({
|
||
|
|
destination : Cartesian3.fromDegrees(-20.0, 0.0, 1000.0),
|
||
|
|
orientation: {
|
||
|
|
heading : CesiumMath.toRadians(0.0),
|
||
|
|
pitch : CesiumMath.toRadians(-15.0),
|
||
|
|
roll : 0.0
|
||
|
|
}
|
||
|
|
});
|
||
|
|
|
||
|
|
var startPitch = camera.pitch;
|
||
|
|
var endPitch = CesiumMath.toRadians(-45.0);
|
||
|
|
|
||
|
|
var flight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : Cartesian3.fromDegrees(60.0, 0.0, 2000.0),
|
||
|
|
pitch : endPitch,
|
||
|
|
duration : duration,
|
||
|
|
pitchAdjustHeight: 2000
|
||
|
|
});
|
||
|
|
|
||
|
|
flight.update({ time: 0.0 });
|
||
|
|
expect(camera.pitch).toEqualEpsilon(startPitch, CesiumMath.EPSILON6);
|
||
|
|
|
||
|
|
flight.update({ time : duration });
|
||
|
|
expect(camera.pitch).toEqualEpsilon(endPitch, CesiumMath.EPSILON6);
|
||
|
|
|
||
|
|
flight.update({ time : duration / 2.0 });
|
||
|
|
expect(camera.pitch).toEqualEpsilon(-CesiumMath.PI_OVER_TWO, CesiumMath.EPSILON4);
|
||
|
|
|
||
|
|
});
|
||
|
|
|
||
|
|
it('animation with flyOverLongitude is smooth over two pi', function() {
|
||
|
|
var camera = scene.camera;
|
||
|
|
var duration = 100.0;
|
||
|
|
var projection = scene.mapProjection;
|
||
|
|
var position = new Cartographic();
|
||
|
|
|
||
|
|
var startLonDegrees = 10.0;
|
||
|
|
var endLonDegrees = 20.0;
|
||
|
|
|
||
|
|
camera.position = Cartesian3.fromDegrees(startLonDegrees, 45.0, 1000.0);
|
||
|
|
var endPosition = Cartesian3.fromDegrees(endLonDegrees, 45.0, 1000.0);
|
||
|
|
|
||
|
|
var outsideTwoPiFlight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : duration,
|
||
|
|
flyOverLongitude: CesiumMath.toRadians(0.0)
|
||
|
|
});
|
||
|
|
|
||
|
|
var prevLon = startLonDegrees;
|
||
|
|
var crossedDateChangesLine = 0;
|
||
|
|
for(var t = 1; t < duration; t++) {
|
||
|
|
outsideTwoPiFlight.update({ time: t });
|
||
|
|
projection.ellipsoid.cartesianToCartographic(camera.position, position);
|
||
|
|
var lon = CesiumMath.toDegrees(position.longitude);
|
||
|
|
var d = lon - prevLon;
|
||
|
|
if (d > 0) {
|
||
|
|
expect(prevLon).toBeLessThan(-90);
|
||
|
|
crossedDateChangesLine ++;
|
||
|
|
d -= 360;
|
||
|
|
}
|
||
|
|
prevLon = lon;
|
||
|
|
expect(d).toBeLessThan(0);
|
||
|
|
}
|
||
|
|
|
||
|
|
expect(crossedDateChangesLine).toEqual(1);
|
||
|
|
});
|
||
|
|
|
||
|
|
it('animation with flyOverLongitude is smooth', function() {
|
||
|
|
var camera = scene.camera;
|
||
|
|
var duration = 100.0;
|
||
|
|
var projection = scene.mapProjection;
|
||
|
|
var position = new Cartographic();
|
||
|
|
|
||
|
|
var startLonDegrees = -100.0;
|
||
|
|
var endLonDegrees = 100.0;
|
||
|
|
|
||
|
|
camera.position = Cartesian3.fromDegrees(startLonDegrees, 45.0, 1000.0);
|
||
|
|
var endPosition = Cartesian3.fromDegrees(endLonDegrees, 45.0, 1000.0);
|
||
|
|
|
||
|
|
var flight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : duration,
|
||
|
|
flyOverLongitude: CesiumMath.toRadians(0.0)
|
||
|
|
});
|
||
|
|
|
||
|
|
var prevLon = startLonDegrees;
|
||
|
|
for(var t = 1; t < duration; t++) {
|
||
|
|
flight.update({ time: t });
|
||
|
|
projection.ellipsoid.cartesianToCartographic(camera.position, position);
|
||
|
|
var lon = CesiumMath.toDegrees(position.longitude);
|
||
|
|
var d = lon - prevLon;
|
||
|
|
prevLon = lon;
|
||
|
|
expect(d).toBeGreaterThan(0);
|
||
|
|
}
|
||
|
|
});
|
||
|
|
|
||
|
|
it('does not go above the maximum height', function() {
|
||
|
|
var camera = scene.camera;
|
||
|
|
|
||
|
|
var startPosition = Cartesian3.fromDegrees(0.0, 0.0, 1000.0);
|
||
|
|
var endPosition = Cartesian3.fromDegrees(10.0, 0.0, 1000.0);
|
||
|
|
var duration = 5.0;
|
||
|
|
|
||
|
|
camera.setView({
|
||
|
|
destination : startPosition
|
||
|
|
});
|
||
|
|
|
||
|
|
var flight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : duration
|
||
|
|
});
|
||
|
|
|
||
|
|
var maximumHeight = Number.NEGATIVE_INFINITY;
|
||
|
|
var i;
|
||
|
|
for (i = 0; i <= duration; ++i) {
|
||
|
|
flight.update({ time : i });
|
||
|
|
maximumHeight = Math.max(maximumHeight, camera.positionCartographic.height);
|
||
|
|
}
|
||
|
|
|
||
|
|
maximumHeight *= 0.5;
|
||
|
|
|
||
|
|
camera.setView({
|
||
|
|
destination : startPosition
|
||
|
|
});
|
||
|
|
|
||
|
|
flight = CameraFlightPath.createTween(scene, {
|
||
|
|
destination : endPosition,
|
||
|
|
duration : duration,
|
||
|
|
maximumHeight : maximumHeight
|
||
|
|
});
|
||
|
|
|
||
|
|
for (i = 0; i <= duration; ++i) {
|
||
|
|
flight.update({ time : i });
|
||
|
|
expect(camera.positionCartographic.height).toBeLessThan(maximumHeight);
|
||
|
|
}
|
||
|
|
});
|
||
|
|
}, 'WebGL');
|